Training Exercises



Building A Living Type Table
Building A Living Type Table

This 12-page leader's guide provides MBTI® trainers and facilitators with a detailed strategy for building a living type table by asking participants to self-report according to a verbal description of the preferences. This fun and informative exercise can also be used by teachers to introduce type to students.

Communication Patterns
Communication Patterns

Three cartoon panels present the process for communicating with different types by graphically expressing the introverted and extraverted dominant and auxiliary functions. The exercise progresses, allowing participants to determine type dynamics in the final panel. Includes a leader's guide.

Decision Making and Type
Decision Making and Type

This exercise and handout describes a model for using MBTI theory for balanced decision making, step-by-step, in friendly how-to language based on the MBTI psychological type preferences. The seven steps remind workshop participants of the advantages of using the MBTI model in problem-solving situations.

Dialogue Worksheets
Dialogue Worksheets

This metaphorical exercise was fashioned to go hand-in-hand with Earle Page's Looking at Type® feedback model in order to give workshop participants that are new to type a real-world example to relate to their results. This exercise is designed to help participants better understand the dichotomus nature of type.

Diversity Exercise: A Living Type Table Activity for Use With or Without MBTI Feedback
Diversity Exercise: A Living Type Table Activity for Use With or Without MBTI Feedback

Gordon Lawrence, psychological type expert and author of People Types and Tiger Stripes, has created a living type table group exercise that can be used independently or as part of MBTI® feedback. This handout provides multiple ways for you to engage clients in exercises that open the door to appreciating everyone’s unique gifts.

I Am a Good Student—Elementary School Verification Activity
I Am a Good Student—Elementary School Verification Activity

Guiding students through the type verification process is crucial to understanding their results of the Murphy-Meisgeier Type Indicator for Children® (MMTIC®) assessment. This type verification activity handout is written for the elementary school student, and includes relevant and recognizable examples of the type dichotomies that help young children through the feedback process.

I Am a Good Student—High School Verification Activity
I Am a Good Student—High School Verification Activity

Guiding students through the type verification process is crucial to understanding their results of the Murphy-Meisgeier Type Indicator for Children® (MMTIC®) assessment. This type verification activity handout is written for the high school student, and includes relevant and recognizable examples of the type dichotomies that help high schoolers immerse themselves in the feedback process.

I Am a Good Student—Middle/Junior High School Verification Activity
I Am a Good Student—Middle/Junior High School Verification Activity

Guiding students through the type verification process is crucial to understanding their results of the Murphy-Meisgeier Type Indicator for Children® (MMTIC®) assessment. This type verification activity handout is written for the middle school student, and includes relevant and recognizable examples of the type dichotomies that help middle and junior high schoolers engage in the feedback process.

Management Implications of Type
Management Implications of Type

An exercise for management training when participants have been grouped by the combinations of perception and judgment (ST, SF, NF, NT). The one-page summary compares the four groups based on focus of attention, preferred organizational structure, goals, managerial values, and possible managerial weaknesses.

MBTI® Challenge Cards
MBTI® Challenge Cards

This fun, easy card game assists people just learning about type to identify and understand the eight preferences. Deck contains 48 cards: 24 representing famous quotes descriptive of each of the four preference scales, and 24 representing behaviors associated with each of the scales. Game takes 30 to 45 minutes, depending on the size and skill level of the group.

Out of the Box
Out of the Box

Veteran trainers Charles Martin and Tom Golatz have assembled a collection of inventive and adaptable ready-to-go exercises designed to improve team performance and productivity. Intended for the intermediate to advanced type user, Out of the Box presents dozens of exercises that focus on the actual dynamics of existing teams, examines a team's current tasks and issues, and uses type to help team members understand what is happening and then move beyond insight into action.

Poster: Zig-Zag™  Process for Problem Solving
Poster: Zig-Zag™ Process for Problem Solving

The Zig-Zag™ process is based on Isabel Myers' model for conscious use of Sensing, Intuition, Thinking, and Feeling to solve problems individually or as a group. In addition to its utility in teaching the Zig-Zag method, the poster is useful in teaching type dynamics and type development. Size 23" x 29".

Shape Up Your Program
Shape Up Your Program

An indispensable compilation of more than 60 tried-and-true exercises developed by experienced MBTI® trainers and consultants to introduce type concepts to groups. Helpful hints, tips, and humor provide a variety of ways to help others appreciate the wonderful gifts each MBTI personality type has to offer.

Teamwork Analysis Exercise
Teamwork Analysis Exercise

A comprehensive team-building exercise using principles of psychological type. Four hypothetical teams are presented with each member's MBTI® type indicated. Workshop participants are asked various questions about the functioning of the teams. Includes a leader's guide.

Twenty Questions
Twenty Questions

This exercise, which causes people to think in a fun way, lists questions describing particular situations and asks which MBTI personality types might be most likely to exhibit the psychological behavior described. A leader's guide provides the rationale for possible answers.

Valuing All the Preferences in the Workplace
Valuing All the Preferences in the Workplace

This exercise is used after group members have received MBTI® reports and know their preferences. Participants look individually at the assets they bring to the workplace from the strengths of their own preferences and then at the assets brought by others who hold the four opposite preferences. Provides examples of the "constructive use of differences" and sets the stage for understanding type development.

Verifying Your Type Preferences
Verifying Your Type Preferences

This exercise guides participants through a four-step process to understand and verify their MBTI type. Suggestions for encouraging personality type exploration are included along with references and materials needed. This system can be used with individuals and groups. Leader's guide included.

Who Do You Want on Your Team?
Who Do You Want on Your Team?

An entertaining MBTI® exercise with a "survivor" flavor that emphasizes the importance and contributions of all Myers-Briggs® personality types to a team. Participants learn how a missing viewpoint may affect decision making and problem solving. Each exercise package contains a detailed leader's guide, handouts for participants, and sets of color-coded cards for up to eight groups.

Working with Teams Package
Working with Teams Package

Jumpstart your team workshops with this useful package of CAPT handouts, exercises, and ready-to-go programs designed to improve team performance. This package gives you a comprehensive set of practical tools to take any group through the process of using type as a way to improve their effectiveness as a team.

Zig-Zag™ Process for Problem Solving
Zig-Zag™ Process for Problem Solving

This popular MBTI® tool is based on a model created by Isabel Myers model for problem solving that was further developed by Gordon Lawrence in People Types and Tiger Stripes. The Zig-Zag process uses the four functions, Sensing, Intuition, Thinking, and Feeling in a specific order to help people understand the most efficient and successful way to solve problems or make decisions for individuals and for teams.